Princess Maker for Kakao English Guide

Table of Contents I'd suggest you start here and follow the guide in order to help you get started. Launching the Game How to ...

The Tutorial [Part 3] Your Schedule


Schedule


Class

The splash screen for an activity will name the activity, and show you what is gained or lost.
 Dance Concepts
Daily Gold Consumption, Stamina Increased, Stress Accumulated
Stress will be higher than stamina when completed.

Your daughter's thoughts will pop up in yellow: I need 100 gold for food


Tobe: "Dance is an art of action that expresses the beauty that exists inside of us through rhythm."




Top: Schedule Progression
Left: Icon shows when friends help with your schedule




Daughter: "Day 6: Today I was in class!"



Left: The higher the stress, the higher the probability of schedule failure.
Middle: The higher the fitness, the greater the likelihood of schedule success
Right: Gold is reduced every day of class for tuition


Tobe: "You did a pretty good job today. See you next time."


Daughter: "Day 13: Today I was in class!"
This screen displays the results of the class.

Left:


Fail: 0        Success: 11(+3)  [this shows how many days your daughter was successful in the activity]

Stamina: 36/1500     +11
Charm: 21/12     +11
Art: 21/13     +11

Stress 11/54     +11


Right:

Change in Gold     -650
Food Expenses     -100
Spending     -550

Family EXP     110


Additional Rewards                 

Gold     0
Spirit Energy     4



Free Time


 Bubble: Schedule

Free Time

Stress Reduction
Gold consumed while stress is reduced 


Reduce daily stress by taking breaks



Princess: "I'm home! Oh, it was really fun ~"










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